1 Nahiri's Lithoforming. I am a consistent high Mythic ranked player. Theres also the color branded Simic Signet, Simic Locket, and Talisman of Curiosity. I am waiting for the free Doomskar that comes with the new starter decks and then will definitely be running 3. Sea-Dasher Octopus draws you a card when that creature deals combat damage to a player. Feel free to subscribe to my YouTube, we are closing in on 100 subscribers which would be awesome to reach before the end of the year. | Budget Magic: Legacy Burn, Budget Magic: $82 Gruul Modified (Standard), Budget Magic: Free Chandra Tribal (Pioneer), Budget Magic: Exploding Goblins (Historic), Budget Magic: Light-Paws Mono-White Auras (Modern), Fifty Free Decks for Modern and Pioneer on Magic Online, Budget Magic: Enchant-amonicon | GW Weaver of Harmony Enchantments | #MTGNEO Standard, Budget Magic: $72 (12 tix) Maze's End Gates (Pioneer), The Most Expensive $75 Deck in Modern | Calibrated Blast | Budget Magic, Budget Magic: $100 Rokiric Multicolor Boros (Modern), Buttget Magic: $97 Doran Cannot Lie (Modern), Budget Magic: Good in Soul Sisters? You dont necessarily have to have Swarm and 6 lands because you get a cat and insect token or just an insect and put counters on your board and build an army. Youll most likely bounce more than four permanents back to your hand, so youll will at least be able to start with something back out right away. Share Tweet Copy URL. A non-human is so perfect for mutate. Aggro Combo 0. You also need to protect Ivy in more ways than one. Elspeth Conquers Death removes whatever we need since most of their deck is CMC 3 or more. Everyone Plays Poison | Commander Clash S14 E5, Much Abrew: Mono-Red Proliferate Superfriends (Standard), Budget Commander: Minn, Wily Illusionist | Killing Them With Card Draw | $34, March of the Machine Spoilers February 19 | Jin-Gitaxias, Chandra, Thalia and Gitrog, Against the Odds: Monument to Perfection (Standard), Budget Magic: Mono-Red Solphim Burn (Standard). There have been countless times where I made my third land drop, had Rootgrazer in play, but missed my fourth land drop with a Felidar Retreat or a Yasharn in hand. My personal information may be used for the purposes defined in the privacy policy. Theres repeatable artifact and. That is until I stumbled across this little gem that went 7-0 in an Arena Open played by a player named NOON. A good chunk of your other nonland permanents are targeted spells to give buffs that will benefit any of them and Ivy. Types: Creature Beast. You can also follow me on my social media which is linked below! All in all, we finished 3-2 with Scute-tate, losing to a UB Rogue-ish Flash deck that seemed like a really tough matchup, thanks to our opponent's endless counters and removal, and to Four-Color Omnath, in a match where we took game one and then lost games two and three after going off the turn before our opponent would die thanks to Ugin janking us out. I cut Greathorn because it is just too easily punished with removal or a counter. The lions share of your creature count is going to be taken up by ones that have mutate and other creatures that benefit from being mutated upon (like those with a very beneficial ETB ability, with an ability that stacks for each time it has been mutated, or that comes with built in protection). SUPPORT MY CARD GAME PROJECT!Patreon https://www.patreon.com/italianmageDiscord https://discord.gg/b28ymbBThe Mouse I Usehttps://amzn.to/3gvIkIJThe Monit. You then mutate that Stomper. Right click and save image or click the button. You start with a. Yeah, 5000 posts. Dominaria United has brought players quite a bit in terms of Commander: not only two acceptable precons, but also quite a few new legendary creatures. Let us know on Discord, Twitter, or in the comments below. More counterspells or Sorcerous Spyglass could help to buy us the extra turn we need to close out the game without getting our board exiled by the eight-mana planeswalker. Cardmarket 199. Deck Guides Standard. Anyone who understands exponential functions can realize how insane this gets after only a . I removed Vivien because there were already eight 4-drops. You might think cutting Greathorn is the response but I dont think so. We bring in Glass Casket to help slow them down and remove Lovestruck, Mammoth and Bonecrusher. . The most important thing to realize about playing Scute-tate is that we can win without Scute Swarm. . Parcelbeast. Otherwise, we took down Clerics, Boros Cycling, and an aggressive Boros Warriors deck. Dreamtail Heron. It is also worth noting that if you have Scute tokens already in play and mutate on one you have effectively divided your threats so that Extinction Event is no longer a blowout because Greathorn and Gemrazer (post-board) are even CMC while Scute Swarm is Odd. Only one can do commander damage (which will have all the auras attached to it), but when you suddenly have upwards of ten of them swinging in, it starts to become a bit much. Alchemists refuge lets you cheaply play nonland cards as though they had flash. Gladecover Scout is a mutation target built in hexproof for a single green mana. Arena Standard - BROODMUTH SCUTE SWARM. Youre going to be casting a lot of creature spells since mutate still counts as one, so you might as well squeeze even more blood out of that rock and freeze your opponents creatures while doing it. Heliods Intervention can be used in the late game to clean up the board when we have fallen behind. This makes having cheap creatures on the battlefield to mutate onto essential to our deck's success. MTG Combo: Migratory Greathorn + Scute Swarm Latest Decks. Command Beacon helps to get Ivy back on the battlefield after its been bounced back to the Command Zone. By changing up the sideboard and replacing a couple of the less important main-deck mutaters, we can get the cost of the deck down to just eight rares (four Scute Swarm and four Gilded Gooseand if you wanted to go really deep, you could drop the Gilded Goose for something like Ilysian Caryatid, although I wouldn't recommend it) and zero mythics. Slippery Bogle also has built in hexproof for a single green or blue mana. I love hearing this sort of stuff from players <3. This issue is often when we use his -X we lose our board as well, and if my opponent was not completely out of gas, they were able to follow up with a Elspeth Conquers Death or a Questing Beast that really punished me for it and ended the game. It almost seems weird to not be playing it. One that caught my eye, as well as that of many others, was Ivy, Gleeful Spellthief. The idea of the deck is simple: play Scute Swarm, get up to six lands with some mutate-based ramp spells, mutate something huge onto Scute Swarm, and start making land drops, with each land that comes into play making a copy of not just our 1/1 Scute Swarm but also the entire mutate pile! Magic the Gathering, FNM is TM and copyright Wizards of the Coast, Inc, a subsidiary of Hasbro, Inc. All rights reserved. Its like cheaper, more automatic Errant, Street Artist. It happens every time I also have an ancient greenwarden out on the field. 1.44-2.08. Pouncing Shoreshark is our primary main-deck removal spell, allowing us to bounce one of our opponent's creatures whenever we mutate, while flash can do some cool tricks like letting us make Scute Swarm copies on our opponent's end step so we can untap and immediately attack for the win. Press J to jump to the feed. Silhana Ledgewalker. Visual; CMC; Compact . Speaking of. Draftsim.com is unofficial Fan Content permitted under the Fan Content Policy. What changes would you make with the deck? I cut 1 Felidar Retreat because it is slow, and we are bringing in 3 and 5 drops so trimming some of the higher CMC cards helps negate the clunk factor. 27% of 7264 decks +22% synergy. When you buy codes through the link here, we may earn an affiliate commission. The Doom decks do as well, but they have a lot of cards that just do nothing and can end up just shuffling through their deck while we answer what they have and apply pressure. Twinning Staff allows you to have Ivy copy any targeted spell twice and lets you choose the target for the second copy. Bant scute swarm? 4 Akoum Hellhound. I'd love to hear thoughts on how to improve the deck and any other decklists people have that include Scute Swarm. 4 Cultivate (M21) 177 Theres also the Simic variant of the pain land, slow land, shock land, check land, fetch land (including the Vista), filter land, bounce land, reveal land, and Battlebond land. Well thats simple. Press question mark to learn the rest of the keyboard shortcuts Mana Cost: Converted Mana Cost: 4. Share. This is worth remembering and looking out for. Ivys ability has some interesting connotations. Low Curve Deck - You need 1 or 2 lands to function and have no 3-drops in the deck. Man, what an asymmetrical way to clear the board. ] This means you arent just worried about the spells that you cast, but also the ones that your opponents cast. Its a 2/2 for two mana and is the epitome of a hate bear. Meanwhile, in the sideboard, we get Primal Surge as hard removal, Elder Gargaroth to shut down the battlefield against aggro creature decks, Confounding Conundrum to slow down the Omnath deck, and more counters and a Sorcerous Spyglass to fight our nemesis, Ugin, the Spirit Dragon. Deploy lands for mana Ramp as much as you can possibly ramp; Play scute swarm Mutate migratory greathorn onto scute swarm Continue to mutate it and search out lands till you can send in a stamped to swing; Deck. $1.40. Near-Infinite mana. Its ability to give additional value to any targeted spell is amazing and opens up a lot of possibilities. Use whatever removal you must keep Lovestruck Beast and Kazandu Mammoth off the field. mtg scute swarm mutate. My mind immediately went to one of my favorite mechanics from a couple Standards ago: mutate. Equipping this on Ivy is a great way to get more of it, but if you also want to copy some of your other abominations of nature, this is a nice way to do it. Dreamtail Heron. Commanding Conclusion. Join Crim (TheAsianAvenger), Seth (SaffronOlive) and Richard (BlackTuna) as they discuss the weekly news and answer user submitted questions. One of the biggest combos in the deck isn't a wincon or a repeatable combo. Season of Growth gives you a truly awesome benefit to your mutate casts. This means that rather than making 1/1 Scute Swarms, we get an ever-increasing number of 3/4 Migratory Greathorns or even 6/6 Auspicious Starrixs if we managed to add them to the mutate pile. Until next time, Hero out! I am not sure what I would cut. Once we get going, this often means that every time we mutate, we are putting several lands into play to trigger Scute Swarm's ability. At any point, you can throw down a mutate target and get it online. Thanks to Scute Swarm and the absurd value that cards like Auspicious Starrix can generate, we can win the long game in most matchups, so it's usually best to order our mutate piles in a way that is most likely to keep them alive, rather than in the way that gives us the most immediate power. 4 Scute Swarm (ZNR) 203. Think again! While making hundreds or thousands of Scute Swarms is pretty sweet, in Scute-tate, things can be even more spectacular thanks to the mutate mechanic $ 0.00 $ 0.00 $ 0.00 $ 0.00 $ 0.00 $ 0.00. Thrashing Brontodon is just efficient removal and a good-sized threat. migratory greathorn scute swarm combo. Low Curve Deck - You need 2 lands on turn 2 but would like 3 lands on turn 3 for some 3-drops. Scute Swarm is one of those cards where if it comes down and the opponent does not have an answer, it will run away with the game. This site works best with JavaScript enabled. *Support the channel for free by using my TCGplayer affiliate link on all your MTG purchases.- https://www.tcgplayer.com/?utm_campaign=affiliate&utm_medium=Y. Showcasing offbeat brews from around the internet. If someone starts giving their commander targeted indestructible, for instance, you can get for Ivy too. Wizards of the Coast, Magic: The Gathering, and their logos are trademarks of Wizards of the Coast LLC. You have four generic and three blue mana available, or five generic and four blue mana available for an additional variant. My reasoning is that Greathorn dodges a lot of their removal outside of a kicked Bloodchiefs and Hagra Mauling which they dont normally run and if they do it is in small numbers. I bring in Chainweb Aracnir as it is a great blocker and threat we can escape and use our milled graveyard as a resource for. Trumpeting Gnarr creates a 3/3 green Beast token. Massively ramping for mutating a creature on top of Scute Swarm and getting its 2nd landfall trigger on turn 3 More like Ban scute swarm amirite? Divide By Zero is an iffy card though. Vivien, Champion of the Wilds takes this already out of control deck and adds another painful wrinkle for your opponents: it allows you to cast creature spells as though they had flash. He enjoys the deck building aspects of Magic and describes himself as a better designer than a pilot. I hope you enjoyed this deck as well! Pouncing Shoreshark bounces a target creature back to its owners hand. Your next turn, the additional creatures, Errant, and Ivy all phase back in onto your side of the battlefield. In all honesty the only reason I play this over Cultivate is because in aggressive matchups a 4/4 body is just great. Plus, the lands come into play untapped, which means we can use their mana to immediately mutate again, putting a bunch more permanents onto the battlefield! 2023 Magic Find, Inc. All rights reserved. I bring in Elspeth Conquers Death because it takes care of basically everything in their deck. The deck contains the typical staples of Sol Ring, Arcane Signet, Command Tower, Commanders Sphere, and Reliquary Tower. It reads Whenever a player casts a spell that targets only a creature other than [it. Primal Might also makes Baneslayer look bad. Let's say we mutate a Migratory Greathorn on our Scute Swarm. Yasharn, Implacable Earth is big slow and clunky, and Felidar Retreat is just slow and easily punishable by a Brazen Barrower bounce or just getting countered. If not, you at least get all the ETB triggers from them. Then, at the end step of the turn before your own, you cast Topiary Stomper, search for a land, and put it on the battlefield tapped, copying that mutated Scute Swarm. Join our Premium community, get access to exclusive content, remove all advertisements, and more! 16x Forest. While we can win just by making a big board of mutate creatures and beating our opponent down, the most exciting thing our deck can do is to combo off by mutating onto a Scute Swarm, putting a bunch of lands into play, and making a truly massive board of mutated Scute Swarms all in one lethal turn! The definite weakness of this deck is Mono-White aggro. 95% of 7827 decks +94% synergy. While I'm not sure it can be top tier thanks to the Ugin problem, it does seem good enough to rank up on the Arena ladder (especially against non-Ugin decks), and it's super fun to play, doing some truly spectacular things thanks to Scute Swarm! I also cut Scavenging Ooze because it just doesnt have a lot of targets here. And again. Privacy statement | As far as changes to make to the budget build of the deck, I'm pretty happy with the main deck. Most matchups will just come down to does our opponent have the out. I will still discuss key things to look for in each matchup. Budget Magic: $96 (39 tix) Modern Pan-Meria, Budget Magic: $98 (30 tix) Modern Little Kid GW, Budget Magic: $98 (32 tix) Modern Fruity Pebbles, Budget Magic: $67 (44 tix) Standard Inspiring U-Drazi, Budget Magic: $96 (40 tix) WB Aristocrats (Modern), Budget Magic: $77 (46 tix) 42-Land Swan Hunt (Modern), Budget Magic: $88 (50 tix) Mono-Green Devotion (Modern), Budget Magic: $93 (20 tix) Mono-White Humans (Modern), Budget Magic: $53 (11 tix) Sram Aid (Standard), Budget Magic: $89 (35 tix) Marvelous Paradox (Standard), Budget Magic: $76 (15 tix) Mono-White Servos (Standard), Budget Magic: $98 (38 tix) Infinite Bantharmonicon (Standard), Budget Magic: $55 (18 tix) Standard Paradox Engine, Budget Magic: $93 (30 tix) Modern Rakdos Aggro, Budget Magic: $95 (30 tix) Modern Mono-Blue Colossus, Budget Magic: $83 (40 tix) Modern Mono-Black Panharmonicon, Budget Magic: $93 (28 tix) Modern Jeskai Flying Men, Budget Magic: $87 (34 tix) Standard Gearhulk Stompy, Budget Magic: $91 (31 tix) Modern UR Summonings, Budget Magic: $64 (19 tix) UB Key Control (Standard), Budget Magic: $97 (67 tix) Modern Mono-White Blink, Budget Magic: $42 (5 tix) Standard Reckless Panharmonicon, Budget Magic: $88 (39 tix) Standard Combustible Ramp, Budget Magic: $68 (10 tix) Modern Turn 2 Tokens, Budget Magic: $50 (14 tix) Standard WB Fabricate, Budget Magic: $85 (35 tix) Standard Energy Fog, Budget Magic: $88 (36 tix) Standard Poisonless Infect, Budget Magic: $63 (33 tix) Standard Temur Summonings, Budget Magic: $98 (39 tix) Modern GB Zombies, Budget Magic: $98 (45 tix) Modern UW Spirits, Budget Magic: $94 (15 tix) Modern Stake Sisters, Budget Magic: $86 (26 tix) Standard GW Bloodbriar, Budget Magic: $99 (28 tix) Modern Enchantress, Budget Magic: $84 (27 tix) Modern All-In Shaman, Budget Magic: $91 (29 tix) Standard Naya Evolution, Budget Magic: $93 (23 tix) Standard Evolutionary Dredge, Budget Magic: $53 (51 tix) Standard Alchemist Burn, Budget Magic: $83 (52 tix) Standard UG Emerge, Budget Magic: $99 (18 tix) Modern Aura Swap, Budget Magic: $54 (22 tix) Modern Suicide Black, Budget Magic: $81 (60 tix) Standard UR Dragons, Budget Magic: $98 (18 tix) Modern Mono-Blue Faeries, Budget Magic: $94 (20 tix) Modern Possibility Storm, Budget Magic: $98 (40 tix) Standard Mono-White Angels, Budget Magic: $93 (20 tix) Modern Trading Post Tron, Budget Magic: $46 (20 tix) Standard Mono-Green Aurora, Budget Magic: $82 (25 tix) Standard UW Clue Flash, Budget Magic: $85 (45 tix) Modern Beatdown Elves, Budget Magic: $99 (75 tix) Standard Ever After Reanimator, Budget Magic: $97 (31 tix) Standard Devils' Goggles, Budget Magic: $45 (13 tix) Standard Insolent Red, Budget Magic: $20 (9 tix) Standard Mono-Blue Brains, Budget Magic: $88 (32 tix) Fevered Thing Tutelage, Budget Magic: $99 (69 tix) Modern Dark-Dwellers Stone Rain, Budget Magic: $130 (18 tix) Modern Red-White Allies, Budget Magic: $91 (35 tix) Modern Tutelage Turbo Fog, Budget Magic: $98 (48 tix) Standard Post-Rotation Mono-Blue Eldrazi, Budget Magic: $87 (37 tix) Modern Death Cloud, Budget Magic: $95 (36 tix) Modern White-Black Tokens, Budget Magic: $66 (21 tix) Modern 8 Whack (Goblins), Budget Magic: $58 (19 tix) Standard UR Prowess, Budget Magic: $55 (36 tix) Standard Mardu Threaten, Budget Magic: $86 (46 tix) Standard Bounce'n'Blink, Budget Magic: $88 (66 tix) Standard Displacer Combo, Budget Magic: Oath of the Gatewatch Updates (10 Decks), Budget Magic: $81 (48 tix) Standard UR Thopters, Budget Magic: $67 (13 tix) Modern Mono-Red Burn, Budget Magic: $68 (26 tix) Modern Mono-Black Infect, Budget Magic: $32 (5 tix) Standard Goblins, Budget Magic: $99 (32 tix) Modern Knowledge Pool Combo, Budget Magic: $46 (22 tix) Standard Savannah Lions, Budget Magic: $54 (26 tix) Standard rAllies, Budget Magic: $62 (24 tix) Standard GB Value Leap, Budget Magic: $60 (17 tix) Modern Mono-Green Aggro, Budget Magic: $24 (8 tix) Standard Bogles, Budget Magic: $57 (22 tix) Turbo Turns Standard, Budget Magic: $99 (58 tix) Standard Reanimator, Budget Magic: $42 (13 tix) Marshmallow Tutelage, Budget Magic: Standard GB Aristocrats (Event Deck Upgrade), Budget Magic: $25 (3 tix) Standard Eldrazi Aggro, Budget Magic: $96 (51 tix) Standard Ulamog Exile, Budget Magic: $84 (65 tix) Modern Troll Worship, Budget Magic: $98 (36 tix) Modern Ironworks Combo, Budget Magic: $72 (26 tix) Modern Rally Vampires, Budget Magic: $73 (23 tix) Modern Heartless Summoning, Budget Magic: $91 (26 tix) Modern Evoke Control, Budget Magic: $75 (41 tix) Standard Post-Rotation Pyromancer's Goggles, Budget Magic: $80 (25 tix) Standard UB Walls, Budget Magic: $94 (50 tix) Modern Mono-White Emeria Control, Budget Magic: $75 (22 tix) Standard Green Black Elves, Budget Magic: $35 (15 tix) Standard UR Tutelage Mill, Budget Magic: $55 (20 tix) Standard Starfield Enchantress, Budget Magic: $72 (17 tix) Modern Simic Evolve, Budget Magic: $94 (20 tix) Modern UB Mill, Budget Magic: $94 (59 tix) Standard Mardu Aristocrats, Budget Magic: $18 (0.5 tix) Modern Zombie Hunt, Budget Magic: $84 (6 tix) Modern UW Tempered Steel, Budget Magic: $57 (7 tix) Modern Blistering Rage, Budget Magic: $52 (22 tix) Modern Mono-Red Creature Storm, Budget Magic: $93 (33 tix) Standard UR Mindswipe Counterburn, Budget Magic: $22 (7 tix) Pauper UB Teachings Control, Budget Magic: $70 (21 tix) Modern Eminent Domain, Budget Magic: $97 (38 tix) Standard Abzan Rally, Budget Magic: $175 (67 tix) Standard Wg Prowess, Budget Magic: $97 (22 tix) Modern Infinite Pili-Pala, Budget Magic: $45 (7 tix) Modern Restore Balance, Budget Magic: $40 (17 tix) Standard Mono B Humans. Thankfully, Ivy has a mana value of two, so its reasonable to bring back online even when its been bounced to the command zone several times. We only run 3 because of diminishing returns, but it is just a fantastic card to have and if you are in Green and not playing it then I think you are doing something wrong! Instead of freezing your enemies, you make your mutation targets a tad larger and give them trample temporarily. Prerequisites. In fact, the only deck I had ever seen it in was in the Simic Mutate decks, and they have never really been a consistent top contender. 94% of 7558 decks +93% synergy. Wish to support our work? I am posting the decklist to give anyone else who loves Scute Swarm a deck idea, and get some more ideas of how to use him. Wilt and Thrashing Brontodon are becoming more popular as a response to Esper Doom and not overly relying on it is the best course of action. Build awesome Commander decks on a 20 tix budget. Ugin is a fantastic top end to many Standard decks that can end the game on his own. Whenever a creature you control mutates, it also gets a +1/+1 counter and you gain 2 life. But neither is something I look forward to playing with this deck. Another line would be to try and get your game plan going faster, in that case I would suggest maybe finding room for Lotus Cobra. What The New Card Type Battle Will Likely Be, Review: Artifacts, Lands, and Multicolored, The Lord of the Rings: Tales of Middle-Earth, singlehandedly caused MTG Arena to restrict the amount of tokens players can make, Selesnya Landfall by Noon The Arena Open Day 2 (7 Wins), Standard Izzet Turns Deck Guide The Terror Of Standards Past Is Back, Standard Rakdos Anvil Deck Guide Master The Art Of Sacrifice, Standard Grixis Apparatus Deck Guide: Mindsplicing Over The Top, Bo3 Standard Metagame Tier List and Rankings, Bo1 Standard Metagame Tier List and Rankings, Explorer Izzet Creativity Deck Guide: Harness The Power Of The Pro Tour Winning Deck, Standard Azorius Control Deck Guide: Classic Control Is Back, Standard Esper Planeswalkers Deck Guide: Planeswalking Through Phyrexia, MTG Arena Budget Standard Decks for Beginners, Standard Big Red Deck Guide: Red Deck Wins Big. As I said earlier, the only reason I dont is because the 4/4 body is so good in aggressive matchups. By the time you're ready to pump out tokens they tend to be flying over you for lethal. Finally, Tangled Florahedron gives us a mana dork that can also be a land to trigger our Scute Swarm. Discord Server | It's not even skill, you literally can't counter it. 20835 balmain If I was only playing red decks, then sure, 4 all day, every day. 2023 Wizards. 23 24. Bant Scute Swarm Deck to Mythic in Standard 2022. All emails include an unsubscribe link. Scute Swarm. All rights reserved. Let's get to the video and find out; then, we'll talk more about the deck! Utokian Fractalnator The learn cards are indeed slow and are the first to cut to speed up the deck. Giving your commander hexproof is a must along with indestructible. I see it so rarely (because it's either a $4,000 "I win" deck or a new player being enamored with how cool Slivers. 96% of 7827 decks +95% synergy. (I put in a mix of Ketria Triome and Zagoth Triome, but use whatever you happen to have in your collection. If someone can Scute Swarm. My favorite thing this deck does so far is Prosperous Innkeeper + Scute Swarm healing you comical amounts against aggro decks that were a turn away from closing out the game.